Talk:Diary of Investigations - Main City/@comment-67.225.25.123-20190610045250/@comment-80.152.198.86-20190610062334

For getting the weapons: I dont know how good you are doing coinswise, but if coins are just stocking up (like they tend to do in my game), you can use them to buy the weapons and summoners for low level monsters and slay them to get weapons for higher monsters (to go the full way with having no weapons or summoners at the beginning and only summoning, not using monsters allready on the map, will cost you 2000 coins per monster (3 times weapon plus one time summoner; for reasons I dont get the summoner for Wanderers is double prize, so there it would be 2500 coins). Ghost drop the Blades of Light (hope I got the name right) you need for the Adepts somewhat regularly, Mummies the Mummifying Liquid. You can slay one cheap monster from the ones crawling arround your map and hoping that it will be replaced with the one you need (every not summoned monster will be replaced immidiatedly by a new one, maybe of the same type, maybe another that currently is not on the map; exception from this rule are the event monsters, that will be replaced by the same type after you visit a location/minigame or slay another monster). Repeat if there isnt the right monster popping up.

As nice sideeffect you will get to open some of the City Chest Thingies, stuffing you witha little energy and magnifiers/detonators. And you will collect a lot of the assemblers little monsters drop (see monster page here in the wiki, I havent got the names ready, but especially the ones from Wanderers and Ghosts are very usefull). And the five points of experience per monster also add up to a recent amount over time.

All that is, like the hunt for quest items as Annabella allready said, much more effective with boosts for a better chance of monsters dropping things.

This post is long enough now, will give my opinion on energy in another one.

-Pest