Halloween Keeper

Halloween Keeper is Case Number 22 in the Diary of Investigations and its story is about the Detective, the Fountain of Souls, and Count Dracula.

= Pre-Case =

Veil of Secrecy
Goal: Castle Gate. Unlock location.

Location: Castle Gate

Rewards:

Castle Gate
Goal: Go to the entrance of Jack's Castle.

Location: Castle Gate

Rewards:

= Halloween Keeper = Goal: Start an investigation. Open the Diary.

Rewards:

Introduction
Just before Halloween, an invitation from Jack arrived inviting us to his realm. It's unbelievable! Something must have happened. What surprises and dangers await at the entrance to the Halloween Spirit's castle? Only the brave will be able to figure all of this out.

Stage 1
Jack has summoned residents of the City to his realm. However, there are no visible traces of the Halloween Spirit anywhere. The area near the entrance to Jack's Castle must be carefully examined.

Goal: Explore the entrance to Jack's Castle.

Something's Wrong
Goal: Find the Bloody Knife.

Location: Castle Gate

Rewards:

Means of Transportation
Goal: Find the Cape-Wings.

Location: Castle Gate

Rewards:

Remnants of a Picnic
Goal: Find the Glasses with Blood.

Location: Castle Gate

Rewards:

Help from the Homeland
Goal: Find the Pumpkin from Transylvania.

Location: Castle Gate

Rewards:

Dark Elegance
Goal: Find the Bride's Headband.

Location: Castle Gate

Rewards:

Get to the Bottom of It
Goal: Get the Vampire's Records. Assemble the “Traces of Vampires” collection.

Rewards:

Stage 2
In Jack's realm, the Detective is dressed like Count Dracula. He is preparing a vampire ball, where he intends to do away with the people. This is not like the Detective. We must interview witnesses who saw what happened.

Goal: Learn the Detective's story.

Witnesses to Events
Goal: Find the Skull Gatekeeper.

Location: Castle Gate

Rewards:

Capturing of Essence
Goal: Find the Little Demon.

Location: Castle Gate

Rewards:

Don't Stand in the Way
Goal: Find the Golden Spirit.

Location: Castle Gate

Rewards:

Deadly Rendezvous
Goal: Find the Ghost Girl.

Location: Castle Gate

Rewards:

Flip Side of the Masquerade
Goal: Find the Spider Doll.

Location: Castle Gate

Rewards:

A Trap Beyond
Goal: Talk to the Fountain Gargoyle. Assemble the “Young Monsters” collection.

Rewards:

Stage 3
Dracula took over the Detective's body and turned Juliette into his Bride. Juliette got the Halloween Steward's Pendant. We need to stop her transformation into a vampire so that Dracula doesn't get the Pendant, which will give him the right to throw his bloody Halloween Ball.

Goal: Free Juliette from the vampire's essence.

Drops of Sun
Goal: Find the Earrings with Amber.

Location: Castle Gate

Rewards:

Wooden Guardian
Goal: Find the Aspen Comb.

Location: Castle Gate

Rewards:

Rescue and Keep
Goal: Find the Prayer Belt.

Location: Castle Gate

Rewards:

Protective Aroma
Goal: Find the Perfume with Verbena.

Location: Castle Gate

Rewards:

Silver Strike
Goal: Find the Claw Ring.

Location: Castle Gate

Rewards:

Beauty Will Save Juliette
Goal: Assemble the Protective Outfit. Assemble the “Outfit Charm” collection.

Rewards:

Stage 4
Dracula didn't get the Halloween Steward's Pendant, but is challenging you to a duel for it. Collect weapons and equipment for the fight, but don't forget: Dracula is in the Detective's body, which must not be harmed.

Goal: Defeat Count Dracula in a duel.

Soaring Blade
Goal: Find the Chakra.

Location: Castle Gate

Rewards:

Roll with the Punches!
Goal: Find the Crusader's Gloves.

Location: Castle Gate

Rewards:

Lightning Strike
Goal: Find the Double Vajra.

Location: Castle Gate

Rewards:

Tricky Knots
Goal: Find the Enchanted Shield.

Location: Castle Gate

Rewards:

Omnipresent Glow
Goal: Find the Solar Bomb.

Location: Castle Gate

Rewards:

Drive Away the Darkness
Goal: Capture Dracula. Assemble “Duel with the Vampire” collection.

Rewards:

Stage 5
Dracula is defeated, the Detective returns and asks where Jack is. On Halloween Eve he comes from the underworld when he hears the chiming of the Samhain Clock on the Castle's tower. Dracula destroyed this Clock. Restore it and summon the Halloween Spirit to the City of Shadows.

Goal: Summon Jack from the underworld.

Important Mechanism
Goal: Find the Year Wheel.

Location: Castle Gate

Rewards:

Samhain's Time
Goal: Find the Sun Hand.

Location: Castle Gate

Rewards:

Seven Shining Rays
Goal: Find the Week Star.

Location: Castle Gate

Rewards:

Monday Begins Today
Goal: Find the Earth Hand.

Location: Castle Gate

Rewards:

Day Trip
Goal: Find the Clock Dial.

Location: Castle Gate

Rewards:

Halloween Bells
Goal: Start up the Samhain Clock. Assemble the “Samhain Clock” collection.

Rewards:

Halloween Keeper
Goal: Receive your reward. Complete the investigation to receive your reward.

Rewards: Case Reward: Samhain Chest

= Post Case =

Vampire's Secrets
Goal: Jug with Gold. Assemble the "Vampire's Secrets" artifact collection.

Rewards: